"Good Luck Baltruk.
His village razed by an iron dragon,
the hamlet he hid in destroyed by monsters,
the merchants who rescued him prey for tiger hornets,
the port town where he washed ashore raided by orcs
and the village that sheltered him crushed by the Aeon Legion.
That, is good luck Baltruk!
This most fortunate of men entered the trials of the knighthood,
and why did he triumph?
Because he is good luck Baltruk, plaything of lady luck!
-From a master minstrel's song"
"Good Luck Baltruk.
His village razed by an iron dragon,
the hamlet he hid in destroyed by monsters,
the merchants who rescued him prey for tiger hornets,
the port town where he washed ashore raided by orcs
and the village that sheltered him crushed by the Aeon Legion.
That, is good luck Baltruk!
This most fortunate of men entered the trials of the knighthood,
and why did he triumph?
Because he is good luck Baltruk, plaything of lady luck!
-From a master minstrel's song"
""I thought I was just unlucky, but I was wrong. In the height of the Pandemonium, I saw countless people suffering as I once did. Feeling the same rage and sorrow I once did.
I have certainly lived through calamity, but what's key is that I lived! Now I have the chance to reach out to those in pain, to lend them what power I have and inspire them to face their misfortunes without fear!""
"Attack"
"Damage to 1 enemy and allies gain 2 Spirit."
"Purify"
"Removes negative status effects like sleep, burn or poison from 2 allies."
"Guard Allies"
"The user becomes a Guardian. For any enemy attack that would hit 1 or 2 other allies, 1 of the hits is instead redirected to this unit. This unit will not redirect skills that don't deal damage. Usable only if this unit is not already a Guardian."
"Hold Ground"
"If this unit would be defeated by an enemy attack or a status effect while having more than 1 HP, it instead survives with 1 HP."
"Attack Up Lv2"
"Adds 200 to this unit's Attack."
"Spear Resist Lv2"
"7% less damage from attacks by units equipped with Spears."
"HP Up Lv2"
"Adds 800 to this unit's max HP."
"Staff Mastery"
"Can use weapon skills of Staffs in addition to their original preferred weapon type."
"Attack"
"Damage to 1 enemy and allies gain 2 Spirit."
"Purify"
"Removes negative status effects like sleep, burn or poison from 2 allies."
"Guard Allies"
"The user becomes a Guardian. For any enemy attack that would hit 1 or 2 other allies, 1 of the hits is instead redirected to this unit. This unit will not redirect skills that don't deal damage. Usable only if this unit is not already a Guardian."
"Hold Ground"
"If this unit would be defeated by an enemy attack or a status effect while having more than 1 HP, it instead survives with 1 HP."
"Attack Up Lv2"
"Adds 200 to this unit's Attack."
"Spear Resist Lv2"
"7% less damage from attacks by units equipped with Spears."
"HP Up Lv2"
"Adds 800 to this unit's max HP."
"Staff Mastery"
"Can use weapon skills of Staffs in addition to their original preferred weapon type."
"Attack"
"Damage to 1 enemy and allies gain 2 Spirit."
"Purify"
"Removes negative status effects like sleep, burn or poison from 2 allies."
"Guard Allies"
"The user becomes a Guardian. For any enemy attack that would hit 1 or 2 other allies, 1 of the hits is instead redirected to this unit. This unit will not redirect skills that don't deal damage. Usable only if this unit is not already a Guardian."
"Life Flip"
"Exchanges the user's current HP with the amount of HP they have currently lost. Usable once per battle."
"Hold Ground"
"If this unit would be defeated by an enemy attack or a status effect while having more than 1 HP, it instead survives with 1 HP."
"Attack Up Lv2"
"Adds 200 to this unit's Attack."
"Spear Resist Lv2"
"7% less damage from attacks by units equipped with Spears."
"HP Up Lv2"
"Adds 800 to this unit's max HP."
"Staff Mastery"
"Can use weapon skills of Staffs in addition to their original preferred weapon type."