"When severe storms occur in places of intense magical history, sometimes the ground itself becomes animated. Voltstructs are the ground and thunder made sentient."
"When severe storms occur in places of intense magical history, sometimes the ground itself becomes animated. Voltstructs are the ground and thunder made sentient."
"Attack"
"Damage to 1 enemy and allies gain 2 Spirit."
"Attack All"
"Damage to all enemies."
"Quicken Ally"
"1 ally's TU costs for all of their skills are reduced by 20%. This will overwrite the effect of previous Quicken skills."
"Pain Spirit"
"Reduces the user's current HP by 30% of max and allies are granted 3 Spirit."
"Auto Guard"
"This unit is a Guardian. For any enemy attack that would hit 1 or 2 other allies, this unit has a 60% chance to redirect 1 hit to itself instead. This unit will not redirect skills that don't deal damage."
"Attack Up Lv1"
"Adds 150 to this unit's Attack."
"Water Resist Lv1"
"5% less damage from attacks by Water units."
"HP Up Lv1"
"Adds 600 to this unit's max HP."
"Spear Mastery"
"Can use weapon skills of Spears in addition to their original preferred weapon type."
"Attack"
"Damage to 1 enemy and allies gain 2 Spirit."
"Attack All"
"Damage to all enemies."
"Quicken Ally"
"1 ally's TU costs for all of their skills are reduced by 20%. This will overwrite the effect of previous Quicken skills."
"Pain Spirit"
"Reduces the user's current HP by 30% of max and allies are granted 3 Spirit."
"Auto Guard"
"This unit is a Guardian. For any enemy attack that would hit 1 or 2 other allies, this unit has a 60% chance to redirect 1 hit to itself instead. This unit will not redirect skills that don't deal damage."
"Attack Up Lv1"
"Adds 150 to this unit's Attack."
"Water Resist Lv1"
"5% less damage from attacks by Water units."
"HP Up Lv1"
"Adds 600 to this unit's max HP."
"Spear Mastery"
"Can use weapon skills of Spears in addition to their original preferred weapon type."